Alive Clinical Version
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An effective addition to your practice: Your patients play games specifically engineered to help them better manage stress and achieve better emotional and mental balance.
The Clinical version of Alive allows for unlimited users and includes advanced Graph Training, Session Review, and many key clinical features: Unlimited User profiles with reset privileges, Orientation bypass (Main Menu unlock), and Skin Conductance data.
Why choose the Alive Clinical Version?
- You use Alive training with more than 7 clients.
- You need robust per-session analysis of Heart Rate, Smoothness, and Skin Conductance along several criteria.
- You need advanced admin capabilities, such as the ability to reset User data, through a Clinical Control Panel.
- Advanced graph training and session review features.
A download-only version of Alive is now available! A quick & simple download gives you the complete Alive software and User Guide. The Alive finger sensors — a necessary element of Alive — ship via USPS Priority Mail, 3-5 business day delivery (for international orders, please allow 1-3 weeks).
Package |
Order |
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Alive Clinical Version Download Software, Finger Sensors Arrive by Mail |
$620 Regular Price $640 |
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Alive Clinical Version Download Software Only (Does not include required finger sensors) |
$395 | |
Alive to Clinical Version Upgrade Download Upgrade (Does not include required finger sensors) |
$250 | |
Your Alive purchase enables installation on up to 3 computers |
What's this?
Alive Features and Description
Beyond the computer
Alive is not just about computers! Your Alive User Guide includes the multi-disciplinary Alive & Beyond 8-Week Program. The Alive & Beyond 8-Week Program has been developed to help you get the most out of Alive, bringing in off-screen concepts and exercises to complement the Alive software. For those using Alive with a child or teen, we include a section on Alive for Younger Users. You may want to follow Alive & Beyond exactly or you may want to tailor it to your needs. Either approach is fine and will help you in your journey toward stress relief and peak performance. ![]() Behind Alive & BeyondAlive & Beyond — and much of the Alive software itself — was developed in partnership with Yuval Oded, a leading expert in biofeedback. Yuval, a consultant to the French Ministry of Defense, is a Clinical Psychologist who has developed biofeedback programs to help military personnel keep a clear head, suppress unhelpful responses to difficult situations, and manage an array of decisions and tasks. In his clinics, Yuval treats a wide array of conditions, including anxiety disorders, behavioral disorders, chronic illnesses, neurological problems, psychosomatic problems, head trauma and post traumatic stress disorder. |
The Alive Coach
Diagnostics, educational resources, progress tracking, and a virtual coach to teach you techniques for breathing to lower and smooth heart rate, how to interpret your body data, and to suggest a program for meeting your goals.
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As you play the Alive Games and explore the Environments, the Coach stays with you throughout the entire experience, evaluating your progress, and helping you maximize the effectiveness of Alive — suggesting alternative programs and approaches as you play.
Alive Games
The most fun part of Alive. Includes Dual Drive Pro Manual, Dual Drive Pro Autopilot, and an assortment of Alive Mini Games, including:
- Dream House— Build a dream house from the ground up, beginning in the morning and finishing by parking your car in the new garage at sundown.
- Green Thumb — Make a gorgeous hyacinth bloom and wow you with its showy ultramarine flowers
- Four Seasons — Propel a natural scene through all four seasons, enjoying spring showers, lush summer foliage, fall thunderstorms and the bare beauty of winter.
- Alien Shuttle — Complete your alien mission by finding your way to the docking station in the mothership.
- Night Flight — Enjoy navigating through a twinkling and busy cityscape.
Alive Environments
For training and development. Gorgeous visual environments to explore as you pace your breathing and smooth your heart rate include:
- Alive Environments Breath Spiral — Move shiny particles in a 3D space as you inhale and exhale. Paced breathing creates a smoother heart and expands a disc of particles into spiraling waves.
- Alive Environments Shape Shifter — The smoother your heart rate, the brighter a geometric shape becomes. Keep it smooth to see it morph into new forms.
- Alive Environments Metal Pulse — Use paced breathing to turn undulating waves from orange to an intense blue.
- Alive Environments Plasma — Use the pacer on the screen to smooth your heart rate and make undulating plasma appear. Slow the plasma by dropping your heart rate.
- Alive Environments Tropical Ocean — Relax to make the wind blow the palm fronds and the wave sounds intensify.
- Alive Audio Environments — Close your eyes, sink back into your chair, and breathe to smooth your heart rate. The more even your heart rate changes are, the more enveloping the music and relaxing sounds become. Choose from Rain, Stream, Waves, and Memory.
Alive Biofeedback Hardware
For use with all Somatic Vision games and tools. Captures skin conductance data and heart rate variations and sends them to the Alive interactive interface.
Alive Clinical Version Features
| Alive | Alive Clinical Version |
| Up to 7 User Profiles | Unlimited User Profiles |
| Heart Rate and Heart Rate Smoothness data | Smoothness (HRV) and Heart Rate data + extensive Skin Conductance graphing with audio feedback |
| Heart Rate Smoothness Graph Training |
Clinical Graph Training that includes highly customizable graphing with audio feedback:
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| Session Review | Clinical Session Review: Review any session with a high level of detail across time and/or by subset of session type:
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| Automatic Coach Orientation for each new User | Clinical Control Panel with direct Main Menu accessbility and ability to reset User stats for any profile |
| In-game background music | In-game background music + ability to select any music of your own from your hard drive |
| Free auto-updates as new features are added | Free auto-updates as new Clinical features are added, including: Detachable Graph Training module to use on its own monitor as User plays Alive Games, engages in Workshops, and explores Environments |
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* length of time smooth, % time in each smoothness zone, total time smooth, LF/HF ratio ** stability, min, max and average, audio feedback |
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Minimum System Requirements
- Alive Biofeedback Hardware — Wild Divine The Passage or Healing Rhythms finger sensors
- Windows XP / Vista / Windows 7 operating system
- 2.0 GHz Processor
- 128 Mb OpenGL Video Card
- 1 GB RAM
- CD-Rom Drive
- 3 GB of Disk Space
- Internet connection recommended (enables updates and community features)

Beyond the computer









