Training for stress relief
& peak performance

Alive Active Feedback Games

Play games engineered to help you better manage stress and achieve better emotional and mental balance.

Alive gives you an array of fun and engaging software games and tools designed to help you build skills that will improve your mental and physical performance — helping you meet your personal goals.

Alive, which also integrates coaching and performance tracking, uses active feedback technology which has been proven effective in helping people achieve better mental agility and better performance in physically and emotionally demanding job and life situations. Play just 10 minutes a day and see a big difference in your life!

Alive is designed to help with:

  • Improved performance in school, sports and at work.
  • The ability to stay relaxed and balanced in challenging situations.
  • The ability to enter a relaxation state whenever you want.
  • Kids who need to better regulate themselves: They build these skills while playing fun video games.
Alive Stress Relief Video
Watch how Alive helps you
train to be stress-free »

Are you a clinician?

The Clinical version of Alive offers unlimited users and advanced Graph Training, Session Review, and other key clinical features, making it the ideal solution for those using Alive with patients in a clinical practice.
Clinical Version »

User Guide Download

Which version of Alive is for me?

  • First time home user - Alive with emWave sensor
  • Upgrade later to Alive Clinical or Alive Pioneer - Purchase Alive with a Lightstone sensor now, so later when you upgrade you have the Lightstone's skin sweat feedback available.
  • Professional, school or advanced user wanting the most fully featured version of Alive - Alive Pioneer version
  • Compare Alive Home, Clinical and Pioneer
  • Already have a Lightstone or IOM sensor - Alive for IOM
  • Already have an emWave sensor - Alive for emWave
  • Already have Alive - buy Add-ons like Tropical Heat, Particle Editor or Inner Tube

 

Packages WITH Required Sensors
Price
Order
Alive with used Lightstone sensor*
Download Software, Lightstone finger sensors arrive by mail. Lightstone is an earlier version of the IOM, see * section below. Limited stock available.
$495
Alive with emWave sensor
Includes emWave Pro heart-rate sensor with both finger and ear clips.
Download software, emWave sensor arrives by mail
$295
Alive Clinical Version
& Clinical Version Upgrade
From $250
Replacement or additional sensor hardware

Note: HeartMath emWave earpiece or Wild Divine Lightstone or IOM finger sensors are a necessary element of Alive. You will receive an acknowledgement of your order and a software serial number by email within 24 hours of your completed order. U.S. orders that require shipment arrive within 5-10 days (international orders arrive within 1-3 weeks).



Software-only options for those who already own the
HeartMath emWave or Wild Divine Lightstone or IOM sensor hardware

 

Packages WITHOUT Required Sensors
Price
Order
Alive for Wild Divine IOM and Lightstone Sensors
Download SOFTWARE ONLY (Does not include required finger sensors)
$149
Alive for the HeartMath emWave or emWave 2 sensors
Download SOFTWARE ONLY (Does not include required emWave sensor)
$149
Alive Dual Compatibility Upgrade
Software upgrade enables use with both sensor types
$50
Alive Clinical Version
& Clinical Version Upgrade
From $250
Replacement or additional sensor hardware

 

Alive Add-on Games

Alive can be expanded with additional fun games. All games below require Alive and an Alive compatible sensor.
 

Add-on
Advanced Media Player for Alive
Train with DVDs and video files
Tropical Heat Jet Ski for Alive
Escape to the tropics for a jet ski adventure
Particle Editor 3 for Alive
Many fun & relaxing mini-game environments
Inner Tube 3 for Alive
Race against the clock with 4 space ships through 80 tunnel levels


   What's this?

 

*Used Lightstone Sensors - IOM Sensors Out of Stock Worldwide

The white IOM sensor has been discontinued by its manufacturer Wild Divine. Wild Divine does not have a replacement model available that measures skin conductance (GSR). If you would like to use Alive to train heart rate, please purchase Alive with an emWave sensor. If you need to train both heart rate and skin sweat (and don't already have a sensor) please purchase Alive with a used Lightstone. The Alive Clinical upgrade will be required for Alive to be used to train skin conductance.

The Lightstone functions identically to the IOM, is the prior version of the IOM made by Wild Divine, and is in general more durable.

Somatic Vision now also bundles Alive with the GP8 Amp, a new sensor that measures heart rate, skin conductance (GSR), muscle tension (EMG) and temperature.

Alive Features and Description

Beyond the computer

Alive is not just about computers! Your Alive User Guide includes the multi-disciplinary Alive & Beyond 8-Week Program.

The Alive & Beyond 8-Week Program has been developed to help you get the most out of Alive, bringing in off-screen concepts and exercises to complement the Alive software. For those using Alive with a child or teen, we include a section on Alive for Younger Users.

You may want to follow Alive & Beyond exactly or you may want to tailor it to your needs. Either approach is fine and will help you in your journey toward stress relief and peak performance.


Behind Alive

Alive is the brainchild of Ryan Deluz, a software engineer with a background in biology. Ryan's vision to bring a liveliness and ease-of-use to innovative and powerful self-regulating tools — and his passion for his work — are at the core of Alive.

Alive & Beyond — and much of the Alive software itself — was developed in partnership with Yuval Oded, a cognitive behavioral psychologist and leading expert in biofeedback.

Yuval, a consultant to the French Ministry of Defense, is a Clinical Psychologist who has developed biofeedback programs to help military personnel keep a clear head, suppress unhelpful responses to difficult situations, and manage an array of decisions and tasks. In his clinics, Yuval treats a wide array of conditions, including anxiety disorders, behavioral disorders, chronic illnesses, neurological problems, psychosomatic problems, head trauma and post traumatic stress disorder.

The Alive Coach

Diagnostics, educational resources, progress tracking, and a virtual coach to teach you techniques for breathing to lower and smooth heart rate, how to interpret your body data, and to suggest a program for meeting your goals.

As you play the Alive Games and explore the Environments, the Coach stays with you throughout the entire experience, evaluating your progress, and helping you maximize the effectiveness of Alive — suggesting alternative programs and approaches as you play.


Alive Games

The most fun part of Alive. Includes Dual Drive Pro Manual, Dual Drive Pro Autopilot, and an assortment of Alive Mini Games, including:

  • Dream House— Build a dream house from the ground up, beginning in the morning and finishing by parking your car in the new garage at sundown.
  • Green Thumb — Make a gorgeous hyacinth bloom and wow you with its showy ultramarine flowers
  • Four Seasons — Propel a natural scene through all four seasons, enjoying spring showers, lush summer foliage, fall thunderstorms and the bare beauty of winter.
  • Alien Shuttle — Complete your alien mission by finding your way to the docking station in the mothership.
  • Night Flight — Enjoy navigating through a twinkling and busy cityscape.


Alive Environments

For training and development. Gorgeous visual environments to explore as you pace your breathing and smooth your heart rate include:

  • Alive Environments Breath Spiral — Move shiny particles in a 3D space as you inhale and exhale. Paced breathing creates a smoother heart and expands a disc of particles into spiraling waves.
  • Alive Environments Shape Shifter — The smoother your heart rate, the brighter a geometric shape becomes. Keep it smooth to see it morph into new forms.
  • Alive Environments Metal Pulse — Use paced breathing to turn undulating waves from orange to an intense blue.
  • Alive Environments Plasma — Use the pacer on the screen to smooth your heart rate and make undulating plasma appear. Slow the plasma by dropping your heart rate.
  • Alive Environments Tropical Ocean — Relax to make the wind blow the palm fronds and the wave sounds intensify.
  • Alive Audio Environments — Close your eyes, sink back into your chair, and breathe to smooth your heart rate. The more even your heart rate changes are, the more enveloping the music and relaxing sounds become. Choose from Rain, Stream, Waves, and Memory.


Alive Active Feedback Hardware

For use with all Somatic Vision games and tools. Captures your heart rate variations and sends them to the Alive interactive interface.


 

Alive Clinical Version Features

See details »


Alive Screenshots


Minimum System Requirements

  • Alive Active Feedback Hardware — HeartMath emWave or Wild Divine Lightstone or IOM finger sensors (*IomPE & IomBlue not supported)
  • Windows XP, Windows Vista, Windows 7, Windows 8, Windows 10
    - or -
    Mac OS X 10.6 or higher
  • 2.0 GHz Processor
  • Dedicated Video Card Supporting OpenGL 2.0
  • 1 GB RAM
  • 3 GB of Disk Space
  • Internet connection recommended (enables updates and community features)
  • Alive may work even if your computer does not meet the minimum video card requirements. If you are unsure if Alive will work on your computer please download OpenGL Caps Viewer and make sure your OpenGL version is 2.0 or higher (on the first tab of OpenGL Caps Viewer, next to OpenGL, it should say OpenGL 2.0 or higher).
  • ALIVE MAY ONLY BE USED ON ONE COMPUTER AT A TIME. ALIVE CAN BE INSTALLED ON TWO COMPUTERS AS LONG AS ONLY ONE COPY OF ALIVE IS IN USE AT ANY GIVEN TIME.

Licensing and patent information

© 2009-2017 Somatic Vision Inc. Alive, Alive Clinical, Gains & Drains, Today Log, Zoom Out, Change the Channel, and Mental Mini-Breaks are trademarks of Somatic Vision Inc. All rights reserved. Manufactured under license from Quantum Intech, Inc. Quantum Intech and the Quantum Intech logo are trademarks of Quantum Intech, Inc. in the U.S. and other countries. HeartMath and the HeartMath logo are trademarks or registered trademarks of the Institute of HeartMath in the U.S. and other countries. All other trademarks belong to their respective owners. Coherence algorithms contained within this product licensed from and © 1999-2010 Quantum Intech, Inc, with all rights reserved, and are protected by the following patents in the US: 6,358,201; 7,117,032; 7,163,512; 7,462,151 and 8,066,637. Other patents include: European Union 1156851; Canada 2,365,032; Australia 770323; China ZL00807109.8; Hong Kong HK1042056; Japan 4410234; Korea 10-0616370